Hubert’s Island Adventure: Mouse o’ War version 1.5.0 is now live!
This version cleans up the code and makes use of some much newer libraries. It might not sound exciting, but some really annoying bugs were fixed, and the game runs much better on Linux now! Get it while it’s hot!
Already own the game? Head over to the Updates page to learn how to update your game.
Among other changes, this update removed the profile system in the game. As a result of this, you will probably want to remove any pre-existing save data before playing the new version. A clean install of the game files is also recommended.
One other cool new thing: the game is running on Android now! Unfortunately, it does not run as fast as I would prefer on my own phone at the moment. However, my phone is a very old model, and tests on more recent phones show much more promising performance! Look for more on this in the (hopefully not too distant) future.
In the last update for the game, I mentioned that it was on Steam Greenlight. Since that time, Hubert’s Island has been Greenlit! Definitely more on this coming very soon!
Also, happy new year everyone!
Here’s the full changelog for 1.5.0:
– Updated compiler/libraries/build system (primarily upgraded to SDL2)
– Fixed game sound cutting out in Linux
– Fixed game crashing in Linux
– Fixed game freezing on close
– Removed profile system
– Ported the game to Android
– Added touch controller
– Disabled periodic saving of data
– Abandoned use of installer on Windows
– Switched to C++11