Windows, settings, controls

I am currently a bit behind schedule, but work continues! Recently, I added the framework for all of the windows in the game (the menus and such). I finished up pausing. I made all of the actual menus, but several of them aren’t finished yet. I did complete the options menu, and all options are now implemented, configurable, and saved during option saving. You can configure all of the controls in the game, and I went ahead and added full joystick support (this is one of the things that has delayed development).

We tested out the joystick controls tonight with a couple of Xbox 360 controllers, and it’s all working great! Over the remainder of the week, I will focus on finishing up the menu stuff, and hopefully I’ll be back on track soon. More news will follow shortly.