Artwork

For the last day or so, my main focus has been on cleaning up artwork, fixing/replacing/adding sound effects, and generally making the game presentable. I’ve also fixed a couple of bugs and done some other little stuff here and there. Today I’m working to finish this process, and later I should have a demonstration level ready to go. I’ll try to post a video tonight showing off what’s currently in the game. After all this presentation stuff is dealt with, I plan on implementing traps :-)