Drowning

Last week I implemented drowning/swimming gear (which allows for swimming without drowning, of course). I also finished up some level art, and completed the level artwork specification, which means subsequent level art will be easier and faster to create.

Over the weekend, I did mostly nothing, although I did a couple of tiny things. Last night I found myself somewhat bored at one point, and started working on a “fun” npc that does not actually belong in the game.

Today, I’ve been working on a fish npc, as a nice change of pace. Fish are really easy to draw :-P

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